Skip to content

Protocol Gameboard by Waqar

GameSummer of Protocols

Protocol Gameboard is a parlor game designed to explore different social roles and archetypes (Outsider, Sage, Heretic, Drifter, Clinger, Maintainer) through interactive gameplay mechanics. The game transforms abstract protocol concepts into embodied social dynamics, allowing players to experience how different participants navigate shared systems and rule structures.

Related resources

Game

Protocol Cards by Waqar

Protocol Cards is a card-based game designed by Waqar and Mashal that uses archetypes like Outsider, Heretic, Sage, and Maintainer to explore protocol dynamics and social roles. The game serves as a playable framework for understanding how different character types interact within protocol-based systems.

Summer of Protocols

Fiction

Carousel Feeding in the Asteroid Midden // Livelock

Spencer Nitkey's story follows Egrol, a worker on Kupiter who envies ORCA pilots like Shreea for their agency in decision-making, as he discovers that meaningful work and autonomous choice still exist in pockets of their automated world. The narrative explores how different forms of labor—from directed emergence to pilot coordination—create hierarchies of agency and desire.

Spencer Nitkey

Fiction

Floyd Haggerty’s Wild West Extravaganza Spectacular!

A horse named Sundown reflects on his nine seasons in Floyd Haggerty's traveling show, revealing that the visible theatrical performances mask an underlying system of control and movement—a labyrinth that is itself merely decoration for the true structure, the train. Through the horse's voice, the narrative explores how protocol and invisible design shape captivity more fundamentally than any visible rules or performances.

Elizabeth Maher